Thinking especially about begginers.
Well I hope the thread title says it all. I decided to make a tutorial map for Xonotic movement training (and probably shooting?) as in quake live. But I need your help and feedback:
Is it a good idea?
How many rooms do we need (how many aspects of training)?
Has anyone before me posted such map, if yes: who and what?
The video showing how it looks in game: Level 2 - ramp jumping.
1 room will be probably jumping, second: ramping, third - both and laser jumping
And few screenshots:
I was thinkig about adding some moving platforms and effects. Post your ideas here. Also visuals have to be perfect (I want it to be representative)
And I don't want this to be just another unfinished project (as many in Xonotic) so I look forward to help of other mappers too. If anyone wants to get involved: Just PM me.
Well I hope the thread title says it all. I decided to make a tutorial map for Xonotic movement training (and probably shooting?) as in quake live. But I need your help and feedback:
Is it a good idea?
How many rooms do we need (how many aspects of training)?
Has anyone before me posted such map, if yes: who and what?
The video showing how it looks in game: Level 2 - ramp jumping.
1 room will be probably jumping, second: ramping, third - both and laser jumping
And few screenshots:
I was thinkig about adding some moving platforms and effects. Post your ideas here. Also visuals have to be perfect (I want it to be representative)
And I don't want this to be just another unfinished project (as many in Xonotic) so I look forward to help of other mappers too. If anyone wants to get involved: Just PM me.
My maps:
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com