You can find your player ID by going to your player page in XonStat and looking up at the URL (e.g. mine is stats.xonotic.org/player/6, so 6 is my player_id). Alternatively you can search for yourself using the search box in the upper right of XonStat.
Big thanks to zykure for generating these images using Python's cairo library and to all the feedback from the community. You all rock!
Things I'm still working on:
X MOAR FASTER. Generation is already pretty quick, but I think I can make it a bit faster.
X Xolonium. I need to configure the images to use the Xolonium font. It's using a default Sans at the moment.
X Find the right update frequency. Currently every 4 hours.
(08-27-2012, 03:42 PM)Mr. Bougo Wrote: I'm not too sure I like the design (colors and general bulkiness) enough to enjoy seeing this used as signature in every second post :X
Just looking at this thread now I totally agree with you! I've never liked images in signatures.
I'm at least a reasonably tolerable person to be around - Narcopic
08-27-2012, 04:54 PM (This post was last modified: 08-27-2012, 04:57 PM by zykure.)
Thanks for the positive feedback people!
Like Antibody said, the project is still considered to be work-in-progress; and especially the artwork is not finished yet. Also just now I managed to fix some issues with some really awkward playernicks (everyone who's using a "^" in his nick, I'm looking at you!).
(08-27-2012, 03:42 PM)Mr. Bougo Wrote: I'm not too sure I like the design (colors and general bulkiness) enough to enjoy seeing this used as signature in every second post :X
Haha, every second? I'm aiming at something like eight in ten posts!
No seriously, we hopefully manage to have dynamically generated images sometime in the future, so that people can adjust the styling to what they like. Also, what's wrong with the colors?
Right - we could have several skins. Archer is already working on a different skin. I'd hope that someone could create a minimal one using this same information!
zykure, are you willing to accept new designs? People could provide a layered source (say, GIMP xcf) and you'd write the corresponding skin...if the design was accepted, that is! We could take, say, the top 4 designs to allow for some variation.
(08-27-2012, 03:42 PM)Mr. Bougo Wrote: I'm not too sure I like the design (colors and general bulkiness) enough to enjoy seeing this used as signature in every second post :X
Haha, every second? I'm aiming at something like eight in ten posts!
No seriously, we hopefully manage to have dynamically generated images sometime in the future, so that people can adjust the styling to what they like. Also, what's wrong with the colors?
I mean the solid background color instead of mostly alpha. I personally wouldn't mind having regular text over 100% alpha with minimal formatting as an option
(08-27-2012, 05:30 PM)rocknroll237 Wrote: Antibody, read my post. It's pretty urgent! My win ratio on my badge is way lower than what it is on xonstat.
You're not the only one complaining about this! But I have fixed that issue a few minutes ago, now be patient for Antibody to merge it into Xonstat and run the next update
(08-27-2012, 05:11 PM)Antibody Wrote: zykure, are you willing to accept new designs? People could provide a layered source (say, GIMP xcf) and you'd write the corresponding skin...if the design was accepted, that is! We could take, say, the top 4 designs to allow for some variation.
I don't know how this will work out in the end, but I'm open for new design ideas for sure!
Basic skin support is now implemented in the badges generator, and I already set up a "minimal" skin as an example:
One of the bigger problems I ran into is support for alpha masking in Cairo: I can use an alpha-masked overlay (loaded from a PNG file) on top of the background texture. But what I can't do is use a fully transparent background and put the overlay on top of it (resulting in some semi-transparent image in the end). Using a alpha-masked background image directly doesn't work either, so I really don't know how to fix this. The example above therefore uses a plain background color which matches the bgcolor here in the forum (yes, workaround is the correct term ).