Create an account

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Trying to understand darkplaces source code

I don't want to discourage you but here is one hard fact. You may have a lot of experience, you may be one of the best developers in the world. But you are only single person. You have only 24 hours a day. A team of 10 average people will do more than you. It took me a long time to realize that. It may be fun to code in C seeing that you control every tiny operation. But the development speed will be very slow, there will be tons of bugs. That's why "programmer productivity" languages skyrocketed. Because all people have 24 hours a day. And they usually choose to get something done rather than enjoying themselves.

DarkPlaces is hosted on svn and only LordHavoc and divVerent can add changes there. I haven't committed anything yet.

One word of advice though, install VirtualBox and some GNU/Linux distribution on it (I suggest Debian) and try learning coding there. It is extremely easier. Since Unix was written in C, GNU/Linux has "native" support for C and C++ development. Libraries are installed with a single command. All paths are standardized, etc.

Where can I get a team of 10 people though. Want to work for me, for free?

I looked at darkplaces commit history, there are a lot of people who commited, not just those two.

eh, haven't seen anything as good as ollydbg on linux. Changed back to windows just for it. Executable file format on linux is also weird, many different weird sections that do something, I'll never understand it. Don't want to change os just due to something as trivial as compiling something.

What's wrong with gdb?


You can wrap it in a decent IDE like CodeLite and QtCreator.

Possibly Related Threads...
Thread Author Replies Views Last Post
  Module (music) support for Darkplaces (again) [test it] nilyt 8 3,702 04-21-2015, 08:24 PM
Last Post: BuddyFriendGuy
  Xonotic QCC source won't compile with GMQCC? kristus 4 2,274 11-04-2014, 08:14 PM
Last Post: Mario
  Altering Xonotic Source Code perljamz10 7 6,744 02-26-2013, 06:19 PM
Last Post: Mr. Bougo
  darkplaces wiki down .... hutty 4 4,029 10-13-2012, 09:47 PM
Last Post: hutty
Question media source files of vehicles? poVoq 13 5,449 02-21-2012, 06:16 PM
Last Post: tZork
  Parallelization of Xonotic (and Darkplaces engine) Sarge999 19 12,113 11-21-2011, 03:22 PM
Last Post: Sarge999
  Planning to help with the code - where to start? Exitium 10 5,588 09-19-2011, 10:25 AM
Last Post: Lord Canistra
  [SOLVED] Compiling from GIT fails: darkplaces unfa 10 8,843 06-20-2011, 07:58 AM
Last Post: unicornsteak
  Want to start helping with Xonotic code JayWalker 4 3,995 03-20-2011, 01:46 AM
Last Post: Akari
  Source code for the 0.1 preview release? twistedlincoln 4 4,633 01-03-2011, 09:18 AM
Last Post: twistedlincoln

Forum Jump:

Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-