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Cleax - a clean and futuristic texture set

#1
Hello everybody!

I´m back with a brand new texture set: Cleax

It has a clean and futuristic look thus is well-suited for upcoming Xonotic maps.

Currently this texture set is in development so please be patient if you are waiting for a usable release. For the time being you can access the textures (including a shader of course) via the corresponding git branch:
Code:
git pull
git merge origin/maddin/textures-cleax

Tools I used to create the texture set:
- Gimp
- Blender

To-Do-List:
  • needs to be fixed:
    - none
  • is already fixed:
    - apply some colours, mainly for use in team based maps (CTF)
    - add the "dpoffsetmapping" keyword to the shaders for proper offset-/relief mapping support

Special thanks to Nobiax on DeviantArt for the awesome base texture!

[Image: xonotic20131014212955-00.jpg]
[Image: xonotic20131014213028-00.jpg]
[Image: xonotic20131014213037-00.jpg]
[Image: xonotic20131014213059-00.jpg]

Constructive criticism is always welcome!

Useful links for texture and model creation
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#2
Cool, I am sure we can add those to the game when you finished it.
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#3
Great work! Remember you showing them in the screenie thread. Smile Some of them might fit in my WIP map. Big Grin
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#4
I guess it could use some colour- for example, red and blue versions for team bases. ( two versions of each)
[Image: 0_e8735_c58a251e_orig]
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#5
@machine!, Mirio: Thank you! Smile

@aa: That´s right. I will put that on my to-do-list.
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#6
Since you're crediting a freelance artist for a component of your work, I have to wonder what the licensing on these textures is? Could you clear that up?
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#7
Sure. This is from the readme file included with the texture pack:

Code:
Provided by Nobiax.

    CC0 1.0 Universal (CC0 1.0)
    Public Domain Dedication
    No Copyright
    This license is acceptable for Free Cultural Works
    
    The person who associated a work with this deed has dedicated the work to the public domain by waiving all of his or her rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law.
    
    You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.

So absolutely free to use or to modify in any kind of work (personal, commercial or else) =)

Please, give me a link of the result at nobiax.deviantart.com or my other account on OpenGameArt.com (yughues) or ShareCG.com (yughues)
( watch my journal on deviantart to find them ) ;)

Or on Youtube.
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#8
Fixed the following:
- apply some colours, mainly for use in team based maps (CTF)
- add the "dpoffsetmapping" keyword to the shaders for proper offset-/relief mapping support

Updated screenshots will follow as soon as I have some new textures to show off.
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