Hello everybody!
I´m back with a brand new texture set: Cleax
It has a clean and futuristic look thus is well-suited for upcoming Xonotic maps.
Currently this texture set is in development so please be patient if you are waiting for a usable release. For the time being you can access the textures (including a shader of course) via the corresponding git branch:
Tools I used to create the texture set:
- Gimp
- Blender
To-Do-List:
Special thanks to Nobiax on DeviantArt for the awesome base texture!
![[Image: xonotic20131014212955-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014212955-00.jpg)
![[Image: xonotic20131014213028-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014213028-00.jpg)
![[Image: xonotic20131014213037-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014213037-00.jpg)
![[Image: xonotic20131014213059-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014213059-00.jpg)
Constructive criticism is always welcome!
Useful links for texture and model creation
	
	
I´m back with a brand new texture set: Cleax
It has a clean and futuristic look thus is well-suited for upcoming Xonotic maps.
Currently this texture set is in development so please be patient if you are waiting for a usable release. For the time being you can access the textures (including a shader of course) via the corresponding git branch:
Code:
git pull
git merge origin/maddin/textures-cleaxTools I used to create the texture set:
- Gimp
- Blender
To-Do-List:
- needs to be fixed:
- none
 - is already fixed:
- apply some colours, mainly for use in team based maps (CTF)
- add the "dpoffsetmapping" keyword to the shaders for proper offset-/relief mapping support
 
Special thanks to Nobiax on DeviantArt for the awesome base texture!
![[Image: xonotic20131014212955-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014212955-00.jpg)
![[Image: xonotic20131014213028-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014213028-00.jpg)
![[Image: xonotic20131014213037-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014213037-00.jpg)
![[Image: xonotic20131014213059-00.jpg]](https://dl.dropboxusercontent.com/u/31065422/Xonotic/pictures/xonotic20131014213059-00.jpg)
Constructive criticism is always welcome!
Useful links for texture and model creation
- Texturelib.com - A lot of free to use textures
 - GIMP Script-Fu Tutorials
 - Creating Sci Fi Textures using nDo2
 - How to hand paint convincing metal textures
 - Racer445's sword texturing tutorial
 - Blender 3d: J1BBL3 Timelapse (hard surface modelling)
 - Sculpting stone in Blender with Dynamic Topology
 - Low poly stones and rocks
 - ZBrush: Rock texture workflow
 - MATTE METAL TUTORIAL by Philip Klevestav
 - WORKING WITH MODULAR SETS by Philip Klevestav
 - Arbor Vitae - UDK Scene [WIP]
 
XonStats profile | Winner of Beginner´s Cup || Q3Map2Wizard || Heavy Metal | Bio Lab | Bloodball | Sunset | Warfare | Huq |  Airwalk || Cleax - texture set


 Some of them might fit in my WIP map. 
	
![[Image: 4XODR.png]](http://i.imgur.com/4XODR.png)