(07-17-2020, 03:38 AM)Lyberta Wrote: (07-16-2020, 05:22 PM)LegendGuard Wrote: It's not easy and simple to do the changes, it's a pain. I was thinking that the logical structure can be the same or with some improved features, but apparently we are far from that...
That didn't contribute anything to the conversation. Are you obsessed with post count?
Really I wanted to say that's hard to change the scripting language and I don't see it very feasible although we would've to learn a different language that someone hasn't learned/had any experience. The expressions, syntaxis and semantics could completely change... Lua looks a good example, but since it isn't, they've already said that it doesn't give good results for performance.
As for the opinion of SpiKe, I also have a similar question, I don't know why you say that it doesn't give more than 60 fps, I think that maybe there is something in your GPU or not, or there is something that doesn't match the performance of the game using QuakeC.
I see it somewhat difficult to find another language so that it runs better than QuakeC and that we may have to change the engine for another.
About post count: no, I'm not, I was answering people about what they ask/think/discuss and I was saying my opinions about what they were talking about, nothing special.
If it bothered you, I apologize, sorry. m(_ _)m