I found the map to be very dark and I became lost
http://forums.xonotic.org/images/smilies/sad.gif
Some missing textures
Mod_LoadQ3Shaders: unknown wavefunc 1
maps/sirius.bsp: could not load texture "textures/base/lights02"
maps/sirius.bsp: could not load texture "textures/cmp1-dm8/e8tinylightpur"
maps/sirius.bsp: could not load texture "textures/e7/e7dimfloor"
maps/sirius.bsp: could not load texture "textures/e7/e7dimfloor_ow"
maps/sirius.bsp: could not load texture "textures/cmp1-dm8/e8lighttrim_pur"
maps/sirius.bsp: could not load texture "textures/ctf/tallblue_4c_fin"
maps/sirius.bsp: could not load texture "textures/ctf/tallblue_2_fin"
maps/sirius.bsp: could not load texture "textures/ctf/supportborder_blueskull"
maps/sirius.bsp: could not load texture "textures/ctf/tallblue_4bsmall_fin"
maps/sirius.bsp: could not load texture "textures/castlebunker/mtl_rst_copper"
maps/sirius.bsp: could not load texture "textures/sav-graysky1/sav-graysky1_skybox"
maps/sirius.bsp: could not load texture "textures/eX/eX_wall_pipe"
maps/sirius.bsp: could not load texture "textures/sirius/proto_lightred_64_300"
maps/sirius.bsp: could not load texture "textures/sirius/proto_lightred_64_7k"
maps/sirius.bsp: could not load texture "textures/evil6_floors/e6grate2_flr"
maps/sirius.bsp: could not load texture "textures/dsi/dsiglass"
maps/sirius.bsp: could not load texture "textures/kaznexctf2/grate3"
maps/sirius.bsp: could not load texture "textures/evil_misc/rstbouncefan"
maps/sirius.bsp: could not load texture "textures/e7/e7wgrate"
maps/sirius.bsp: could not load texture "textures/eX/eX_mtl_bigplate_04"
and some map errors
NOTE: this map needs FIXING. Spawnpoint at '-155.0 -1904.0 984.0' needs to be moved out of solid, e.g. by '0 0 0.093750'
======OBJECT ERROR======
server EDICT 95:
absmin ' -172.0000 -1921.0000 960.0000'
absmax ' -138.0000 -1887.0000 1031.0000'
origin ' -155.0000 -1904.0000 985.0000'
angles ' 0.0000 0.0000 0.0000'
classname info_player_deathmatch
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '-155.0 -1600.0 984.0' needs to be moved out of solid, e.g. by '0 0 0.093750'
======OBJECT ERROR======
server EDICT 128:
absmin ' -172.0000 -1617.0000 960.0000'
absmax ' -138.0000 -1583.0000 1031.0000'
origin ' -155.0000 -1600.0000 985.0000'
angles ' 0.0000 0.0000 0.0000'
classname info_player_deathmatch
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '248.0 -2088.0 232.0' needs to be moved out of solid, e.g. by '0 0 1.093781'
======OBJECT ERROR======
server EDICT 135:
absmin ' 231.0000 -2105.0000 208.0000'
absmax ' 265.0000 -2071.0000 279.0000'
origin ' 248.0000 -2088.0000 233.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '128.0 -1952.0 984.0' needs to be moved out of solid, e.g. by '0 0 0.093750'
======OBJECT ERROR======
server EDICT 146:
absmin ' 111.0000 -1969.0000 960.0000'
absmax ' 145.0000 -1935.0000 1031.0000'
origin ' 128.0000 -1952.0000 985.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '-152.0 -1600.0 984.0' needs to be moved out of solid, e.g. by '0 0 0.093750'
======OBJECT ERROR======
server EDICT 146:
absmin ' -169.0000 -1617.0000 960.0000'
absmax ' -135.0000 -1583.0000 1031.0000'
origin ' -152.0000 -1600.0000 985.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '-152.0 -1904.0 984.0' needs to be moved out of solid, e.g. by '0 0 0.093750'
======OBJECT ERROR======
server EDICT 146:
absmin ' -169.0000 -1921.0000 960.0000'
absmax ' -135.0000 -1887.0000 1031.0000'
origin ' -152.0000 -1904.0000 985.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '288.0 -1800.0 984.0' needs to be moved out of solid, e.g. by '0 0 0.093750'
======OBJECT ERROR======
server EDICT 146:
absmin ' 271.0000 -1817.0000 960.0000'
absmax ' 305.0000 -1783.0000 1031.0000'
origin ' 288.0000 -1800.0000 985.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '416.0 -1772.0 232.0' needs to be moved out of solid, e.g. by '0 0 1.093781'
======OBJECT ERROR======
server EDICT 148:
absmin ' 399.0000 -1789.0000 208.0000'
absmax ' 433.0000 -1755.0000 279.0000'
origin ' 416.0000 -1772.0000 233.0000'
angles ' 0.0000 -180.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '248.0 -2088.0 232.0' needs to be moved out of solid, e.g. by '0 0 1.093781'
======OBJECT ERROR======
server EDICT 148:
absmin ' 231.0000 -2105.0000 208.0000'
absmax ' 265.0000 -2071.0000 279.0000'
origin ' 248.0000 -2088.0000 233.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at ' 72.0 -2088.0 232.0' needs to be moved out of solid, e.g. by '0 0 1.093781'
======OBJECT ERROR======
server EDICT 148:
absmin ' 55.0000 -2105.0000 208.0000'
absmax ' 89.0000 -2071.0000 279.0000'
origin ' 72.0000 -2088.0000 233.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at ' 72.0 -1968.0 232.0' needs to be moved out of solid, e.g. by '0 0 1.093781'
======OBJECT ERROR======
server EDICT 148:
absmin ' 55.0000 -1985.0000 208.0000'
absmax ' 89.0000 -1951.0000 279.0000'
origin ' 72.0000 -1968.0000 233.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!
Tip: read above for entity information
NOTE: this map needs FIXING. Spawnpoint at '248.0 -1968.0 232.0' needs to be moved out of solid, e.g. by '0 0 1.093781'
======OBJECT ERROR======
server EDICT 148:
absmin ' 231.0000 -1985.0000 208.0000'
absmax ' 265.0000 -1951.0000 279.0000'
origin ' 248.0000 -1968.0000 233.0000'
angles ' 0.0000 90.0000 0.0000'
classname info_player_deathmatch
team 14.0000
server OBJECT ERROR in objerror:
player spawn point in solid, mapper sucks!