Map doesn't compile.
Here's compile log using Test build option:
If I compile with -single bsp it succeeds though:
Here is the *.map file.
EDIT: packer pointet on irc that the name (the dots in the name) might cause this so I renamed it to simply "hazard.map", now I get this new error(compiling with Test build option):
Here's compile log using Test build option:
Code:
=== running build command ===
"/home/klrr/Netradiant/q3map2.x86_64" -v -connect 127.0.0.1:39000 -game xonotic -fs_basepath "/home/klrr/Xonotic/" -fs_homepath "/home/klrr/.xonotic/" -fs_game data -meta -v "/home/klrr/.xonotic/data/maps/hazard-0.0.map"
Connected.
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-a28eb11
NetRadiant - v1.5.0n-git-a28eb11 Jul 5 2012 21:33:01
Your map saw the pretty lights from q3map2's BFG
--- InitPaths ---
VFS Init: /home/klrr/.xonotic//data/
VFS Init: /home/klrr/Xonotic//data/
--- BSP ---
Creating meta surfaces from brush faces
WARNING: Unknown option "-v"
entering scripts/shaderlist.txt
entering scripts/shaderlist.txt (2)
entering scripts/shaderlist.txt (3)
Script file scripts/domination.shader was not found
entering scripts/electro.shader
entering scripts/fireball.shader
Script file scripts/flags.shader was not found
entering scripts/hlac.shader
entering scripts/model-common.shader
entering scripts/onslaught.shader
entering scripts/portals.shader
entering scripts/pyria.shader
entering scripts/shotgun.shader
entering scripts/spiderbot.shader
entering scripts/teamfx.shader
Script file scripts/tree.shader was not found
entering scripts/tuba.shader
entering scripts/turrets.shader
entering scripts/weapons.shader
entering scripts/alphamod.shader
entering scripts/common.shader
entering scripts/decals.shader
entering scripts/effects_beam.shader
entering scripts/effects_forcefield.shader
entering scripts/effects_healpod.shader
entering scripts/effects_item.shader
entering scripts/effects_jumppad.shader
entering scripts/effects_lightning.shader
entering scripts/effects_warpzone.shader
entering scripts/ex2x.shader
entering scripts/exomorphx.shader
entering scripts/exx.shader
entering scripts/facility114invx.shader
entering scripts/facility114x.shader
entering scripts/liquids_lava.shader
entering scripts/liquids_slime.shader
entering scripts/liquids_water.shader
entering scripts/logos.shader
entering scripts/map_courtfun.shader
entering scripts/map_darkzone.shader
entering scripts/map_g-23.shader
entering scripts/map_glowplant.shader
entering scripts/map_leave_em_behind.shader
entering scripts/map_lightspeed.shader
entering scripts/map_newtonian-nightmare.shader
entering scripts/map_red-planet.shader
entering scripts/map_silentsiege.shader
entering scripts/map_solarium.shader
entering scripts/map_space-elevator.shader
entering scripts/map_stormkeep.shader
entering scripts/map_techassault.shader
entering scripts/map_xoylent.shader
entering scripts/metaltechx.shader
entering scripts/model_bigfan01.shader
entering scripts/model_crate02.shader
entering scripts/model_desertfactory.shader
entering scripts/model_lightspeed.shader
entering scripts/model_teleporters.shader
entering scripts/model_trak.shader
entering scripts/model_tree.shader
entering scripts/model_walker-static.shader
entering scripts/model_xonotic_jumppad01.shader
entering scripts/narmorx.shader
entering scripts/phillipk1x.shader
entering scripts/phillipk2x.shader
entering scripts/proceduralx.shader
entering scripts/screens.shader
entering scripts/skies_calm_sea.shader
entering scripts/skies_distant_sunset.shader
entering scripts/skies_exosystem2.shader
entering scripts/skies_exosystem.shader
entering scripts/skies_extragalactic.shader
entering scripts/skies_heaven.shader
entering scripts/skies_polluted_earth.shader
entering scripts/stein1x.shader
entering scripts/techpanelx.shader
entering scripts/terrain01x.shader
entering scripts/trak4x.shader
entering scripts/trak5x.shader
entering scripts/trak6x.shader
entering scripts/trak7x.shader
1194 shaderInfo
--- LoadMapFile ---
Loading /home/klrr/.xonotic/data/maps/hazard-0.0.map
entering /home/klrr/.xonotic/data/maps/hazard-0.0.map
Connection closed.
Setting up
Listening...
=== running build command ===
"/home/klrr/Netradiant/q3map2.x86_64" -v -connect 127.0.0.1:39000 -game xonotic -fs_basepath "/home/klrr/Xonotic/" -fs_homepath "/home/klrr/.xonotic/" -fs_game data -vis -fast -saveprt "/home/klrr/.xonotic/data/maps/hazard-0.0.map"
Connected.
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-a28eb11
NetRadiant - v1.5.0n-git-a28eb11 Jul 5 2012 21:33:01
Your map saw the pretty lights from q3map2's BFG
--- InitPaths ---
VFS Init: /home/klrr/.xonotic//data/
VFS Init: /home/klrr/Xonotic//data/
--- Vis ---
fastvis = true
saveprt = true
Loading /home/klrr/.xonotic/data/maps/hazard-0.0.bsp
************ ERROR ************
Error opening /home/klrr/.xonotic/data/maps/hazard-0.0.bsp: No such file or directory
If I compile with -single bsp it succeeds though:
Code:
=== running build command ===
"/home/klrr/Netradiant/q3map2.x86_64" -v -connect 127.0.0.1:39000 -game xonotic -fs_basepath "/home/klrr/Xonotic/" -fs_homepath "/home/klrr/.xonotic/" -fs_game data -meta -v "/home/klrr/.xonotic/data/maps/hazard-0.0.map"
Connected.
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-a28eb11
NetRadiant - v1.5.0n-git-a28eb11 Jul 5 2012 21:33:01
Your map saw the pretty lights from q3map2's BFG
--- InitPaths ---
VFS Init: /home/klrr/.xonotic//data/
VFS Init: /home/klrr/Xonotic//data/
--- BSP ---
Creating meta surfaces from brush faces
WARNING: Unknown option "-v"
entering scripts/shaderlist.txt
entering scripts/shaderlist.txt (2)
entering scripts/shaderlist.txt (3)
Script file scripts/domination.shader was not found
entering scripts/electro.shader
entering scripts/fireball.shader
Script file scripts/flags.shader was not found
entering scripts/hlac.shader
entering scripts/model-common.shader
entering scripts/onslaught.shader
entering scripts/portals.shader
entering scripts/pyria.shader
entering scripts/shotgun.shader
entering scripts/spiderbot.shader
entering scripts/teamfx.shader
Script file scripts/tree.shader was not found
entering scripts/tuba.shader
entering scripts/turrets.shader
entering scripts/weapons.shader
entering scripts/alphamod.shader
entering scripts/common.shader
entering scripts/decals.shader
entering scripts/effects_beam.shader
entering scripts/effects_forcefield.shader
entering scripts/effects_healpod.shader
entering scripts/effects_item.shader
entering scripts/effects_jumppad.shader
entering scripts/effects_lightning.shader
entering scripts/effects_warpzone.shader
entering scripts/ex2x.shader
entering scripts/exomorphx.shader
entering scripts/exx.shader
entering scripts/facility114invx.shader
entering scripts/facility114x.shader
entering scripts/liquids_lava.shader
entering scripts/liquids_slime.shader
entering scripts/liquids_water.shader
entering scripts/logos.shader
entering scripts/map_courtfun.shader
entering scripts/map_darkzone.shader
entering scripts/map_g-23.shader
entering scripts/map_glowplant.shader
entering scripts/map_leave_em_behind.shader
entering scripts/map_lightspeed.shader
entering scripts/map_newtonian-nightmare.shader
entering scripts/map_red-planet.shader
entering scripts/map_silentsiege.shader
entering scripts/map_solarium.shader
entering scripts/map_space-elevator.shader
entering scripts/map_stormkeep.shader
entering scripts/map_techassault.shader
entering scripts/map_xoylent.shader
entering scripts/metaltechx.shader
entering scripts/model_bigfan01.shader
entering scripts/model_crate02.shader
entering scripts/model_desertfactory.shader
entering scripts/model_lightspeed.shader
entering scripts/model_teleporters.shader
entering scripts/model_trak.shader
entering scripts/model_tree.shader
entering scripts/model_walker-static.shader
entering scripts/model_xonotic_jumppad01.shader
entering scripts/narmorx.shader
entering scripts/phillipk1x.shader
entering scripts/phillipk2x.shader
entering scripts/proceduralx.shader
entering scripts/screens.shader
entering scripts/skies_calm_sea.shader
entering scripts/skies_distant_sunset.shader
entering scripts/skies_exosystem2.shader
entering scripts/skies_exosystem.shader
entering scripts/skies_extragalactic.shader
entering scripts/skies_heaven.shader
entering scripts/skies_polluted_earth.shader
entering scripts/stein1x.shader
entering scripts/techpanelx.shader
entering scripts/terrain01x.shader
entering scripts/trak4x.shader
entering scripts/trak5x.shader
entering scripts/trak6x.shader
entering scripts/trak7x.shader
1194 shaderInfo
--- LoadMapFile ---
Loading /home/klrr/.xonotic/data/maps/hazard-0.0.map
entering /home/klrr/.xonotic/data/maps/hazard-0.0.map
Connection closed.
Here is the *.map file.
EDIT: packer pointet on irc that the name (the dots in the name) might cause this so I renamed it to simply "hazard.map", now I get this new error(compiling with Test build option):
Code:
=== running build command ===
"/home/klrr/Netradiant/q3map2.x86_64" -v -connect 127.0.0.1:39000 -game xonotic -fs_basepath "/home/klrr/Xonotic/" -fs_homepath "/home/klrr/.xonotic/" -fs_game data -vis -fast -saveprt "/home/klrr/.xonotic/data/maps/hazard.map"
Connected.
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-a28eb11
NetRadiant - v1.5.0n-git-a28eb11 Jul 5 2012 21:33:01
Your map saw the pretty lights from q3map2's BFG
--- InitPaths ---
VFS Init: /home/klrr/.xonotic//data/
VFS Init: /home/klrr/Xonotic//data/
--- Vis ---
fastvis = true
saveprt = true
Loading /home/klrr/.xonotic/data/maps/hazard.bsp
Loading /home/klrr/.xonotic/data/maps/hazard.prt
************ ERROR ************
LoadPortals: couldn't read /home/klrr/.xonotic/data/maps/hazard.prt