08-02-2020, 06:51 AM
(This post was last modified: 08-02-2020, 06:52 AM by LegendGuard.)
Hello, everyone,
I was looking the code and I was developing something to learn but I remained stagnant since I saw that there were things that I couldn't understand well. I know that I should know the C programming language well, but there is no problem with this. I know how the logical structure works and I'm not saying it as a novice, none of this.
Apart from this, I wanted to know some experiences from the developers, I understand that the experiences of others can't be used for someone who doesn't know and for experts, but perhaps there is something that can take some step.
I wonder if someone liked modifying the codes of weapons, player, HUD, ... Same for engine devs, if they liked modifying some resources from the engine...
Here is the question for the developers:
What did you consider easy to develop in Xonotic?
I was looking the code and I was developing something to learn but I remained stagnant since I saw that there were things that I couldn't understand well. I know that I should know the C programming language well, but there is no problem with this. I know how the logical structure works and I'm not saying it as a novice, none of this.
Apart from this, I wanted to know some experiences from the developers, I understand that the experiences of others can't be used for someone who doesn't know and for experts, but perhaps there is something that can take some step.
I wonder if someone liked modifying the codes of weapons, player, HUD, ... Same for engine devs, if they liked modifying some resources from the engine...
Here is the question for the developers:
What did you consider easy to develop in Xonotic?