05-05-2013, 12:07 PM
Hi. I have a problem with the program Netradiant.
D:\xonotic-0.6.0\Xonotic
D:\xonotic-0.6.0-mappingsupport\Xonotic\mapping\netradiant-1.5.0-20120301
LOG:
My configuration:
AMD Athlon X4-750K
2x4GB DDR3 1333MHz 1.5V Kingston
OCZ VERTEX 3 128GB
SAMSUNG F3 1TB
RADEON HD7770 1GB
WINDOWS 7 HOME PREMIUM 64BIT
D:\xonotic-0.6.0\Xonotic
D:\xonotic-0.6.0-mappingsupport\Xonotic\mapping\netradiant-1.5.0-20120301
LOG:
Quote:OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 7700 Series
GL_VERSION: 4.2.12002 Compatibility Profile Context 9.12.0.0
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARGL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARGL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARGL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARGL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARGL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stenci
Anisotropic filtering possible (max 16x)
Loaded Texture: "D:/xonotic-0.6.0-mappingsupport/Xonotic/mapping/netradiant-1.5.0-20120301/bitmaps/notex.bmp"
special_accelerators_add: already exists: "Up"
special_accelerators_add: already exists: "Down"
special_accelerators_add: already exists: "Left"
special_accelerators_add: already exists: "Right"
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp
Unable to find default tag file D:/xonotic-0.6.0-mappingsupport/Xonotic/mapping/netradiant-1.5.0-20120301/xonotic.game/shadertags.xml. No tag support.
accelerator already in-use: u
accelerator already in-use: a
OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none
Texture load failed: "textures/alphamod/alpha_000"
Loaded Texture: "D:/xonotic-0.6.0-mappingsupport/Xonotic/mapping/netradiant-1.5.0-20120301/bitmaps/shadernotex.bmp"
Texture load failed: "textures/alphamod/alpha_001"
Texture load failed: "textures/alphamod/alpha_002"
Texture load failed: "textures/alphamod/alpha_003"
Texture load failed: "textures/alphamod/alpha_004"
Texture load failed: "textures/alphamod/alpha_005"
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Texture load failed: "textures/alphamod/alpha_008"
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Texture load failed: "textures/alphamod/alpha_011"
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Texture load failed: "textures/alphamod/alpha_017"
Texture load failed: "textures/alphamod/alpha_018"
Texture load failed: "textures/alphamod/alpha_019"
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Texture load failed: "textures/alphamod/alpha_021"
Texture load failed: "textures/alphamod/alpha_022"
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Texture load failed: "textures/alphamod/alpha_025"
Texture load failed: "textures/alphamod/alpha_026"
Texture load failed: "textures/alphamod/alpha_027"
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Texture load failed: "textures/alphamod/alpha_031"
Texture load failed: "textures/alphamod/alpha_032"
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Texture load failed: "textures/alphamod/alpha_035"
Texture load failed: "textures/alphamod/alpha_036"
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Texture load failed: "textures/alphamod/alpha_051"
Texture load failed: "textures/alphamod/alpha_052"
Texture load failed: "textures/alphamod/alpha_053"
Texture load failed: "textures/alphamod/alpha_054"
Texture load failed: "textures/alphamod/alpha_055"
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Texture load failed: "textures/alphamod/alpha_059"
Texture load failed: "textures/alphamod/alpha_060"
Texture load failed: "textures/alphamod/alpha_061"
Texture load failed: "textures/alphamod/alpha_062"
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Texture load failed: "textures/alphamod/alpha_064"
Texture load failed: "textures/alphamod/alpha_065"
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Texture load failed: "textures/alphamod/alpha_067"
Texture load failed: "textures/alphamod/alpha_068"
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Texture load failed: "textures/alphamod/alpha_071"
Texture load failed: "textures/alphamod/alpha_072"
Texture load failed: "textures/alphamod/alpha_073"
Texture load failed: "textures/alphamod/alpha_074"
Texture load failed: "textures/alphamod/alpha_075"
Texture load failed: "textures/alphamod/alpha_076"
Texture load failed: "textures/alphamod/alpha_077"
Texture load failed: "textures/alphamod/alpha_078"
Texture load failed: "textures/alphamod/alpha_079"
Texture load failed: "textures/alphamod/alpha_080"
Texture load failed: "textures/alphamod/alpha_081"
Texture load failed: "textures/alphamod/alpha_082"
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Texture load failed: "textures/alphamod/alpha_084"
Texture load failed: "textures/alphamod/alpha_085"
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Texture load failed: "textures/alphamod/alpha_088"
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Texture load failed: "textures/alphamod/alpha_090"
Texture load failed: "textures/alphamod/alpha_091"
Texture load failed: "textures/alphamod/alpha_092"
Texture load failed: "textures/alphamod/alpha_093"
Texture load failed: "textures/alphamod/alpha_094"
Texture load failed: "textures/alphamod/alpha_095"
Texture load failed: "textures/alphamod/alpha_096"
Texture load failed: "textures/alphamod/alpha_097"
Texture load failed: "textures/alphamod/alpha_098"
Texture load failed: "textures/alphamod/alpha_099"
Texture load failed: "textures/alphamod/alpha_100"
Showing 101 shaders.
My configuration:
AMD Athlon X4-750K
2x4GB DDR3 1333MHz 1.5V Kingston
OCZ VERTEX 3 128GB
SAMSUNG F3 1TB
RADEON HD7770 1GB
WINDOWS 7 HOME PREMIUM 64BIT